Plots Permissions
Permission is a 2017 American romantic comedy-drama film written and directed by Brian Crano. The film stars Rebecca Hall as a woman on the brink of a marriage proposal from her boyfriend (Dan Stevens), but is impeded by the suggestion of her brother (David Joseph Craig) and his life partner (Morgan Spector) to 'test date' other men before she ultimately settles down. Permission is a 2017 American romantic comedy-drama film written and directed by Brian Crano. The film stars Rebecca Hall as a woman on the brink of a marriage proposal from her boyfriend (Dan Stevens), but is impeded by the suggestion of her brother (David Joseph Craig) and his life partner (Morgan Spector) to 'test date' other men before she ultimately settles down. Default permissions are viewable by typing either /resident for personal plot perms or by typing /town for town permissions. As of Towny 0.95.1.0 there is an added Perm Group for plots, personally-owned plots have a Town group & town-owned plots have a Nation group.
Plot commands are used for when you are building on your plot. I will guide you through the plot commands you need to know once you have generated your plot. So, every player spawns in a place called hub, which you can access hub with '/hub'. When you have spawned, you should have a compass, right click your compass and choose a server. Plots, Permission And Pricing: Everything You Need To Know For Your Self Build - 26th November 2020 5 Ways To Use Candles To Improve Your Home’s Interior - 26th November 2020 Why Vinyl Flooring Is A Top Design Choice - 11th November 2020.
- PlotSquared is a land management plugin and world manager which also comes with several highly configurable world generators. (See images below)
- You can create plots of land in existing worlds using plot clusters, or you can have a full world of plots.
- See here for PlotMe conversion.
- See here for Plotz conversion.
- Survival servers: We have a 'town' template included with the plugin, or create your own using /plot setup
- Skyblock: 'skyblock' template included with the plugin
- Are you a programmer? Use it to manage minigames. Clear arenas async, and manage plots using the plot cluster API.
- It's also being used on forge servers such as pixelmon.
- Async plot clearing is more than 800 times faster than PlotMe, among many other performance improvements
- Works with hundreds of thousands of plots, or monster 2K x 2K custom terrain plots, with many functions built specifically for mass plot management
- Plot condensation and world trimming can drastically reduce the size of the world on disk
- Powerful plot analysis and auto clearing mean you can further remove low quality plots
- Legacy support for Bukkit 1.7 - 1.12, Sponge, and Nukkit (MCPE)
- Updated support for Bukkit 1.13
- Support for offline mode servers
- Community translations for several languages (may be outdated)
- In built plot downloading + cross server saving and loading + some optional web interfaces
- Plot swapping / copying and cross world plot moving
- Plot merging, your own plots or between friends
- Extensive flag system so you can decide what should be protected on a per world, or per plot basis
- Plot entry notifications / per plot time / weather / music etc with the flag system
- Add custom roads to existing maps to make them look nicer
- Recolor all text easily and configure additional messages however you want
- Dynamic world border to prevent excessive exploring
- Mob protection and per plot mob limiting
- Interactive commands such as plot listing
- Plot rating, ranking, complexity analysis, and auto clearing calibration
- Use javascript to add new commands or script simple things like auto merging all plots
- Plot schematic saving, loading and pasting
- Per player settings such as plot chat and entry notifications
- World creation either with multiverse, /plot setup, or manual yml configuration
- Command recommendation if you mistype something
- Plot commenting and inboxes
- World auto trimming which reduces the CPU and disk usage when people explore
- Pistons and Sand/TNT cannons are properly restricted
- Per plot redstone settings + plot redstone disablers
- Optional fast async worldediting
- WorldEdit (included)/VoxelSniper (with addon) restricted to plots
- Chunk processing to safely unload dangerous chunks (also processes WorldEdit commands)
- Component setting (floor, wall, border)
- Section off areas (e.g. an area for donors) with plot clusters, or add plot clusters to vanilla worlds
- Use holograms instead of signs if you want (HoloPlots addon)
- Four tiers of plot allowance: Owner, Helper, Trusted, Denied
- Plot naming (for teleportation)
- Configurable command confirmation (e.g. for /plot clear)
- Manage islands, skyblock, vanilla worlds, or certain sections of worlds as plots
- A lot of generators, and settings to choose from
- Installation (includes conversion)
- Usage (info about various parts of the plugin)
- Permissions (Basic permission setup)
- Commands (List and description of all commands)
- Plot2Dynmap(Dynmap addon)
- VoxelSniperRegions(Restrict VoxelSniper)
- PlotRankup(Plot approval system)
- PlotUpload (Web interface that supports multiple servers)
- PlotWebPHP(Web interface that supports plot searching)
- HoloPlots(Plot holograms)
- RedstoneClockPreventer2(prevent clocks)
- CommandBlock (Restrict command blocks to plots)
- FastAsyncWorldEdit (Async WorldEdit in plots)
- PlotHider (Make plots invisible)
- HybridGenerator (This is bundled with PlotSquared.jar and supports plot + road schematics as well as Augmented generation)
- BiomeGenerator(Natural biomes within plots not a world generator)
- PlotSquaredSG(Standalone generator not a plot manager)
- AdvPlots(Non square schematic generation)
- BasicPlots(Basic generator with 1 plot per chunk)
- PlotSquaredMG(Large custom terrain gen)
- IslandPlots(Islands in ocean)
Plotsquared Permissions List
- Chinese version(中国版)
- SpongeAPI version
- WorldEdit(Edit blocks within your plot)
- VoxelSniper (Ranged map editing)
- TerrainControl(Control over augmented plot worlds)
- ArmorStandTools(Add armor stands in your plot)
- BuildersUtilities (Miscellaneous features to help with building)
- PlotsMenu (GUI for plot commands)
- Umbaska (Skript addon)
- Roads can be conveniently added to new or existing worlds
- Supports larger plot sizes than pure schematic generation
- (here's the template below /plot template import bridge)
- Just use /plot download
- Cross server '/plot save', '/plot load' and '/plot schematic paste url:'
- See addons above for additional web interfaces
- Use commands or enable auto merging
- Merge plots and build with friends
- Use /plot setup
- Generate using any generator you want e.g. Normal terrain, Nether, or even TerrainControl
- Plot clusters can go anywhere, and can simply be invisible boundaries if you want.
Plotsquared Permissions
- Default generator bundled with PlotSquared
- Percentage control over plot components and blocks
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So, every player spawns in a place called hub, which you can access hub with '/hub'.
When you have spawned, you should have a compass, right click your compass and choose a server. You have an option of Creative 1, Creative 2, Creative 3, and upcoming, Creative 4. You can access the servers easier with '/cf(1,2,3)' just choose a number. For an example, I am in server 1, I can do '/cf2' and it teleports me to server 2.
Once you have chosen which server you want to go on, you can do '/plot auto' which generates and teleports to your designated area you can build on. If you vote enough, with 480 cf coins, (which can be gained by voting) you can buy another plot, which can be accessed with '/p h:2'. When your plot generates, and say you accidentally leave, go back to the server your plot was on, and do '/p h'. If you purchase the new plot, it gives you an ability to set another home, which I will discuss in the next paragraph.
You can set homes with '/sethome <name>'. Also, you can access homes with '/home <name>'. The homes have a feature called cross-server, which means, if you do '/home cf1headshop' while you are on cf2, you will be teleported to cf1. You are only allowed one home, which you can increase the amount by purchasing a new plot, with cf coins, which you can purchase the item in '/shop'.
Now, if you want a player to help you build, but don't want them building while you are offline, you can do '/p add <name>', which does not give them access to use world edit on a plot // (Find World Edit information here) If you fully trust someone to use world edit, and build while you are not present, you can do '/p trust <name>',.To deny a player, meaning you want them kicked off the plot, and not allowing access to walk onto your plot, do '/p deny <name>' which automatically kicks them, and teleports them to an area telling them they were denied from the plot they was previously on.
To check plot information, you do '/p i' which tells you all the details you need to know about the plot, such as
Owner of the Plot
ID
Trusted
Added
Denied
Can Build
Biome
Flags
Plot Size.
To claim a plot, you want to find a plot that is not currently claimed, (it tells you when you do /p i if they have an owner or not), you stand on the plot, and do '/p claim'.
To clear your plot, (not unclaiming) you do '/p clear' then '/p confirm' which clears your current builds on the plot. It refreshes it, but don't worry, it warns you, then you confirm it.
Hopefully this guide helped you with your plot, and remember to have fun!